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 SmokinGuns/IoQ3/Q3 not loading VMs 
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Joined: Sat Mar 09, 2013 9:44 am
Posts: 1
Post SmokinGuns/IoQ3/Q3 not loading VMs
Hello,
I am trying to load a mod on my SmokinGuns server. SmokinGuns is a stand alone game using the IoQ3 engine. It should run identical to an IoQ3/Q3 server.

I've tested the mod on two of my home computers. The home server has a new vm placed in:
C:\Program Files (x86)\Smokin' Guns\smokinguns\vm
and the server is launched with:
"C:\Program Files (x86)\Smokin' Guns\smokinguns_dedicated.exe" +set vm_game 2 +set dedicated 2 +exec server
The client connects and all is dandy.

Moving to my game server, I repeated the above steps, but the vms are not loaded. In my qconsole.log I find:
Code:
----------------------
2910 files in pk3 files
Loading vm file vm/qagame.qvm...
File "vm/qagame.qvm" found in "/home/xxx/smokinguns/smokinguns/sg_pak0.pk3"


I've tried everything I can think of:
  • Launch with:
      +vm_game 2
      +set vm_game 2
      +seta vm_game 2
  • Added the above options to the server.cfg
  • Made sure read/write permissions were on set on the vm directory.
  • Put the vm in a pk3 and placed it on server just to test. New qvms were loaded, but clients needed to download the pk3 (not what I want)

Here is my configsmokings:
Code:
SmokinGuns

server_exec="smokinguns_dedicated.x86"
game_directory="smokinguns"
server_mod_directory="smokinguns"
server_port="27960"
rcon_password="xxx"
server_log_name="server.log"
server_vm="vm_game 2"
server_dedicated="2"
server_ip="108.178.55.71"
server_sv_maxclients="16"
server_logfile="3"
server_sv_pure="1"
server_sv_punkbuster="0"
server_config1="server.cfg"
# server_config2=""
username="xxx"


Any thoughts and help would be great.


Mon Mar 25, 2013 7:18 am
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Joined: Thu Mar 25, 2004 1:04 am
Posts: 3542
Post Re: SmokinGuns/IoQ3/Q3 not loading VMs
I can run it via command line, in the console, to see what happens directly. Please create a support ticket. 8)

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Tue Mar 26, 2013 5:02 pm
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