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 Server Crashes 
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Joined: Tue Jun 29, 2004 6:09 pm
Posts: 26
Post Server Crashes
Evertime I try to put a mod in my server, the server refuses to start. Why is this?


Sat Jan 22, 2005 8:40 pm
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Joined: Tue Jun 29, 2004 6:09 pm
Posts: 26
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The mod I want on there is AWE (Aditional War Effects)


Sat Jan 22, 2005 9:21 pm
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http://www.escapedturkey.com/cfaq/index ... 5&catid=25

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Sat Jan 22, 2005 10:06 pm
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Joined: Tue Jun 29, 2004 6:09 pm
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My map rotation is fine, and I checked everything else. The server works fine when there is no mods on there, but once I put a mod on there it won't start. No matter what it is.


Sat Jan 22, 2005 10:12 pm
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Joined: Tue Jun 29, 2004 6:09 pm
Posts: 26
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Here is my CFG File

//
// Server information (public)
set sv_hostname "^1[BKR] ^3Clan ^1Server ^3Recruiting"
set scr_motd "^1Welcome ^3To ^1The ^3Black ^1Knights ^3Regiment ^1Clan ^3Server"
sets .Admin ""
sets .Email ""
sets .Irc ""
sets .Website ""
sets .Location ""
//
// Server options
set sv_pure "1"
set rconpassword "XXX"
set g_password ""
set sv_privatepassword ""
set sv_privateclients "0"
set sv_maxclients "26"
set sv_allowdownload "1"
set sv_cheats "0"
set g_log "games_mp.log"
set g_logsync "0"
set g_banips ""
set sv_kickbantime "300"
set sv_fps "20"
set sv_allowanonymous "0"
set sv_floodprotect "1"
//
// Network options
set net_ip ""
set net_port "28960"
set sv_maxrate "0"
set sv_maxping "200"
set sv_minping "0"
//
// Game options
set g_gametype "tdm"
set g_allowvote "1"
set scr_allow_vote "1"
set scr_drawfriend "0"
set scr_forcerespawn "0"
set scr_friendlyfire "0"
set scr_killcam "1"
set scr_freelook "1"
set scr_spectateenemy "1"
set scr_teambalance "0"
//
// Deathmatch
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
//
// Team Deathmatch
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "30"
//
// Behind Enemy Lines
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
set scr_bel_alivepointtime "10"
//
// Retrieval
set scr_re_scorelimit "0"
set scr_re_timelimit "0"
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_showcarrier "0"
//
// Search and Destroy
set scr_sd_scorelimit "10"
set scr_sd_timelimit "0"
set scr_sd_graceperiod "15"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "0"
//
// Headquarters
set scr_hq_scorelimit "450"
set scr_hq_timelimit "30"
//
// Map rotation (sv_maprotation)
set sv_maprotation "gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm map mp_harbor gametype tdm map mp_neuville gametype tdm map mp_rocket gametype tdm map mp_stalingrad map"
//
// American Weapons
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"
//
// British Weapons
set scr_allow_enfield "1"
set scr_allow_sten "1"
set scr_allow_bren "1"
set scr_allow_springfield "1"
//
// German Weapons
set scr_allow_kar98k "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_kar98ksniper "1"
//
// Russian Weapons
set scr_allow_nagant "1"
set scr_allow_ppsh "1"
set scr_allow_nagantsniper "1"
//
// Other Weapons
set scr_allow_fg42 "0"
set scr_allow_panzerfaust "1"
//
// AWE Mortar options
set scr_awe_mortar "10"
set scr_awe_mortar_safety "1"
set scr_awe_mortar_delay_min "2"
set scr_awe_mortar_delay_max "6"
//
// AWE Shellshock options
set scr_awe_shellshock "1"
set scr_awe_deathshock "0"
//
// AWE Pain-/Deathsounds options
set scr_awe_painsound "1"
set scr_awe_deathsound "1"
//
// AWE Anti teamkill options
set scr_awe_teamkill_max "3"
set scr_awe_teamkill_warn "1"
set scr_awe_teamkill_method "0"
set scr_awe_teamkill_reflect "1"
set scr_awe_teamkill_msg "^6Good damnit! ^7Learn the difference between ^4friend ^7and ^1foe ^7you bastard!."
//
// AWE Anti teamdamage options
set scr_awe_teamdamage_max "0"
set scr_awe_teamdamage_warn "1"
set scr_awe_teamdamage_method "0"
set scr_awe_teamdamage_reflect "1"
set scr_awe_teamdamage_msg "^6Good damnit! ^7Learn the difference between ^4friend ^7and ^1foe ^7you bastard!."
//
// AWE Anticamp options
set scr_awe_anticamp_time "0"
set scr_awe_anticamp_marktime "90"
set scr_awe_anticamp_method "0"
set scr_awe_anticamp_fun "0"
set scr_awe_anticamp_msg_survived "^6Congratulations! ^7You are no longer marked and still alive."
set scr_awe_anticamp_msg_died "A ^1dead ^7camper is a ^2good ^7camper!"
//
// AWE C47 planes options
set scr_awe_bombers "1"
set scr_awe_bombers_delay "180"
set scr_awe_bombers_altitude_mp_dawnville "1500"
//
// AWE other options
set scr_awe_show_sd_timer "0"
//
// Unidentified options
set sv_gamespy "1"
set dedicated "2"
set developer "0"
set pure "0"



and here is my config 1 on the control panel


################
Call Of Duty
################

server_exec="cod_lnxded"
game_directory="cod"
server_mod_directory="main"
server_port="28960"
rcon_password="XXXXXX"
server_log_name=""
server_vm=""
server_dedicated="2"
server_ip="XXX.XX.XXX.XXX"
server_com_hunkmegs="64"
server_sv_maxclients="26"
server_logfile="3"
server_sv_pure="0"
server_sv_punkbuster="1"
server_config1="new2.cfg"
server_config2=""
restart_time="0400"
username="XXXXXXXXx"


Sat Jan 22, 2005 10:14 pm
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Joined: Thu Mar 25, 2004 1:04 am
Posts: 3542
Post 
After you have your map rotation set for COD, you must have the following command at the end of your generic.cfg or myconfig.cfg in order for the server to start properly:

map_rotate

The map_rotate command will kick start the server into the map cycle, effectively starting the server.

http://www.escapedturkey.com/cfaq/index ... 5&catid=25

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Sat Jan 22, 2005 10:31 pm
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Joined: Tue Jun 29, 2004 6:09 pm
Posts: 26
Post 
Thanks alot :lol: I got it to work, I can't believe its a small thing like that. Thanks again!


Sun Jan 23, 2005 12:29 am
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